(21st (Cat), Thunder Moon, Year of the Sea Serpent (in the caves of the Beastmen with Lucidia) [ Last modified: Mon Aug 11 09:47:39 EST 2003 ] Skills in bold have changed since last time.
Law 16, Balance 3, Chaos 123Weapons: Scimitar 112%, damage 1D8+1D4, 19(/19) HP
Desert Recurved Bow 88%, damage 1D8+1D2+2, 10 HP
Dagger 25%, damage 2D4+2, 15 HP
Cutlass 112%, damage 1D6+1D4+2, 21 HP
Half-Shield 19%, damage 1D2+1D4
Armour: Leather & Rings (1D6+1) or Sea Leather (1D6)
Skills: Art (Sing) 05%, Bargain 93%, Brawl 54%, Climb 69%, Conceal Obj. 52%, Craft (Leatherworking) 05%, Disguise 35%, Dodge 58%, Evaluate 44%, Fast Talk 55%, Hide 56%, Insight 53%, Jump 26%, Listen 85%, Million Spheres 12%, Move Quietly 45%, Natural World 88%, Navigate 17%, Oratory 35%, Mingol 100%, Low Lankhmarese 69%, Eastern Tongue 15%, Physik 60%, Pick Lock 33%, Potions 00%, Repair/Devise 60%, Ride 94%, Sailing 46%, Scent/Taste 41%, Scribe 0%, Search 81%, Swim 32%, Throw 32%, Track 10%, Trap 05%, Known Kingdoms 51%, Unknown Kingdoms 0% Wrestle 25%, Diamond Knight Lore 08%
Notes: Quarn has a big scar on his nose from a battle injury. As a Champion of Chaos, Quarn can swear by Hecate when his magic points are exhausted to use 1/10th of his Chaos points as temporary extra magic points. He can do this three times per game session. Quarn has a 51% chance to communicate with Hecate directly if the need is great. If Quarn dies, there is a POW x 1D8% chance that he will return to life on the hill near Sarheenmar after eight days and nights of agonizing pain. Quarn has set up a permanent Brazier of Power at Lucidia's House of Dark Delights in Ilthmar.
Equipment: Quiver with 40 arrows, Blanket, Excellent travel cloak, 7 Canteens, Shovel, Tarpaulin, Journeyman Clothes, RIng from the Forbidden City of Black Idols, Mingol helmet, 6 Torches, 3 Decanters of Azab Wine (good quality), leather backpack, Grimoire, 10 pieces of trailbread, jar of honey, 2 roast chickens, 12 onions, jar of ale, garlic, 4 bowls of gruel, roast haunch of beef, sack of beans, Medallion of the Diamond Knights, 10 laying hens, 10 scrawny chooks, 320 yards of rope, fishing tackle, the Silver Rat (small trader boat, hull quality 7, seaworthiness 18, structure points 30, 30' long, 2' freeboard, 12' beam, 8' draught, 7 tons capacity, req. 2 crew), Oohool (riding horse STR 30, CON 14, SIZ 29, POW 12, DEX 9, MOV 12, HP 22, DB +3D6), 382 bronzes, 108 small gems (worth 50 bronzes each)
Magic: Hell's Razor, Flames of Kakatal, Speed of Vezhan, Demon's Eye, Brazier of Power, Summon Demon, Chain of Being, Animate Skeleton, Animate Limb, Speak with the Dead, Hell's Talon, Necrology, Army of the Dead, Summon Dahuun Oceanian, Summon Porter Demon, Summon Ship's Bane Demon, (in grimoire only: Summon Bzzhhgzqzz Demon).
Dahuun Oceanian, Deep Mariner Minor Demon.
A gnome-like demon with long spindly arms and a screeching voice, it
can sail any ship.
STR 2D8 (av.9) CON 1D8 (av.4-5) SIZ 1D8 (av.4-5)
INT
3D8
(av.13-14) POW 3D8 (av.13-14) DEX
3D8 (av.13-14)
MOV
1D8
(av.3-4)
Hit Points 4-5 Av. Damage Bonus: -1D4
Need: Must drown a chicken daily.
Skills: Sailing 100%, Navigation 80%, Speak Mingol INTx2%, Knowledge
of Dahuun Ocean 15%
Magic Points to Summon: 32
Porter Demon, Minor Demon.
Looks like a giant hand on three stumpy legs with a maw and tentacles.
It carries great loads.
STR 4D8 (av.18) CON 2D8 (av.9) SIZ 2D8 (av.9)
INT
1D8
(av.4-5) POW 3D8 (av.13-14) DEX
1D8 (av.3-4)
MOV
1D8
(av.3-4)
Hit Points 9 Av. Damage Bonus: +1D4
Abilities: Teleport
Need: Must consume man-flesh.
Skills: Speak Mingol INTx2%, Knowledge of own Plane 15%, Move
Quietly 50%
Magic Points to Summon: 33
Ship's Bane Demon, Minor Demon.
A whale-like demon with a maw of sharp teeth and bony protrusions from
its tail and fins.
STR 2D8 (av.9) CON 2D8 (av.9) SIZ 2D8 (av.9) INT
1D8
(av.4-5) POW 3D8 (av.13-14) DEX 2D8 (av.9) MOV (Run)
1D8 (Swim 4D8)
Hit Points 9 Av. Damage Bonus: 0
Abilities: See, Burrow
Need: SInk a ship.
Skills: Speak Eastern Tongue 50%, Knowledge of own Plane 15%,
Search 40%, Summoner's Language INTx2%
Magic Points to Summon: 33