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Dreams in the Desert

Day of the Hare (1st), Satyr's Moon, Year of the Sea Serpent [23/7/2003]

(Bnazic Desert)

The Land of Mnar

The land of Mnar is one of the oldest and most isolated in all of Nehwon. It is bordered by the Poisoned Desert to the west, the sharp Mountains of the Elder Ones to the south. Far to the southeast, beyond the Mountains of the Elder Ones lies the decadent city-empire of Eevanmarensee, where even the cats and dogs are hairless. To the north laps the waters of the Sea of Monsters while to the north and east are the Parched Mountains and beyond them, Shadowland, Death's abode.

Although surrounded by terrain which most Nehwonians fear to cross, the lands of Mnar are pleasant enough. In the west are the blue and green sands of the Bnazic Desert, which extends to the shore of the Sea of Monsters. The Bnazic Desert is a mild desert with plants which look vaguely like coral. Three-humped sea camels are the food and livelihood of the tribes of Bnazie. At night, various luminous animals twinkle like stars in the sands.

East of the Bnazic Desert are wide plains, mostly occupied by smallvillages and goatherds. Along the River Ai, between the Mountains of the Elder Ones and the Sea of Monsters are three great old cities: Kadatheron, Iganok and Thraa. Once, long ago, there was a fourth: Sarnath the Doomed. Sarnath the Great.

Sarnath was once the greatest of the cities of the plain, and Sarnath's influence was wider than the land of Mnar. Tech-na-Chuk-Chuk-Wakae-Hazar's ancestors came from Sarnath the splendid, though since doom came to that city all have scattered to the four winds. Yet he bears a keepsake from the city, a small grey pebble set in a ring. The pebble is from the ruins of Sarnath's mighty temple, which like the city is now no more.

Tekna's ancestors fled from Sarnath's Doom to the Bnazic Desert, and he grew up here amongst the blue-green sands, trading with the people of the Oases of Phoon and Uk and Ekk'il and the rest. From time to time he has met travellers from lands beyond who have crossed the Poisoned Desert, and thus picked up a smattering of their odd language.

There are many mysteries in the land of Mnar, and beyond.

Sands of Destiny

Taking up a hand full of sand Tekna starts to hum a long-remembered ritual of finding. While slowly chanting and shifting his weight from right to left, Tekna scatters the sand on the ground in a seemingly random pattern. Looking down at the scattered sand Tekna observes the interweaving layers and patterns that have been formed, he chuckles quietly to himself "patterns with chaos ... chaos in all pattern, heh heh heh". The message he sees in the sand is at the same time definate and obscure. The message is clear "with the meek find revelations of the noble", but the meaning.. Thinking, he comes upon the idea that this is a reference to the plains people and their humble villages and dwellings to the East. "Hmm ... best to go travel there and look for more signs ... yes ... THERE lies my way".

And with that he sets off, ideas of ideas racing through his head. Destiny his best and only guide.

Broken Dreams

Tekna rides his camel along the well-travelled desert path, through the evening and the cool of night. The moon is nearly full, and the sands twinkle in the light like the waters of a mysterious ocean. As the new day dawns he spies the palms of the Oasis of Ekk'il. Tired, worn out, he sets up his small tent at the edge of the encampment, and drifts off to sleep.

Tekna dreams deeply. It seems he floats above the magnificent spires of Sarnath, as it once must have been. It is indeed beautiful, with its high walls and grand temples. The distant mountains are mirrored in the lake. Far away, in the mountains a door seems to open. A figure stands in the light of the doorway, a dark figure with bright eyes like stars..'Come,' he beckons, and everything seems to move towards the doorway. There is someone at the flap of the tent. Tekna opens his eyes, and sees a small boy.

Groggy and with a mouth tasting of dust, Tekna eyes the intruder dubiously. The fellow does not seem harmful, in fact quite apologetic. Tekna squints..then recognises the boy. It is little Emrei Wa'aii, a local lad, grown up a bit now.

Nervously, Emrei speaks. "Please sir, sorry for bothering you, I mean. It's Grandfather...I mean it's that Ba'Tun taking Grandfather's money..well he said he was just collecting a debt but I don't believe it..and he's so sick.." He trails off into silence when he sees Tekna's expression.

Once agiain the sands spin their web. Not Tekna nor the the deities themselves can entirely predict their shifting patterns "with the meek find true nobility" Tekna whispers to himself quietly. Looking up at the boy he makes his best attempt at a kindly smile (kind of crooked but friendly). "Take me to your grandfather boy ... and we shall see what the fates dictate".

Grandfather Wa'aii's Tent

Emrei leads Tekna through the oasis encampment. It is bright, too bright, the sun high and glaring. It is still siesta time; few are about. Emrei holds back the flap of one tent and motions for Tekna to enter.

As his eyes adjust to the gloom, and his nostrils to the heavy, pungent fume which fills the tent, Tekna sees an old man lying on a couch with eyes glazed, and shallow and wheezing of breath. His mouth is blackened and stained with some sort of sticky resin. His feeble, veined hands clasp the snakelike tube of a water-pipe, from whence the fume emanates. The old man does not stir when Tekna approaches.

Tekna recognises the fume as that of Hazia, a narcotic weed.

"He's so sick, my grandpa," says Emrei. "And yesterday Ba'Tun the trader came and took some of grandpa's gold, said it was a payment for past services. He laughed when he saw my grandpa like this. I hate him. Why won't he go away and leave us in peace?"

A small ember of burning herb glows softly in the water pipe, and then goes out.

Tekna sighs ... so many have fallen pray to the local narcotics traders of this area. Praying on the passing fears and insecurities of weak and trusting. This one looks to be far gone ... maybe too far gone. But the Gods have lead him to this place and here he will play a part it seems. Turning to the the boy he states in a calm steady voice "there are spirits at work here boy, go outside and boil water for your Grandpa". Once the boy has left Tekna sits and ponders any methods he can conceive to bring the old man to a state of health or aid his passsing from this world to the next.

Tekna tries all he can to revive the old man. First, he removes the water pipe from the clutching fingers, then opens the tent flap to let the hazia fumes out. When Emrei returns, wide-eyed with the bowl of steaming hot oasis water, Tekna uses some of it to extinguish the burning herb. Tekna tries to recall a useful potion, he waves smelling salts under the old man's nose, he chants, stamps the floor. Maybe it is the lingering fumes but Tekna finds his mind's eye moving through strange lurid landscapes as he chants, odd geometric patterns seem tohover around the face of Grandpa Wai'ii. Then with a dry cough, the old man's eyes flutter open and he awakens. A look of despair passes over his features. "Ah..he is gone. I was so close...the Watcher, take me back to the Watcher..the doorway was open...let me sleep...the Watcher in my dreams..." Then he seems to pull himself together somewhat. "Ah, there you are, boy, good lad, good lad..." he says vaguely, noticing Emrei, then squinting with confusion "But who is this?"

Tekna looks deeply past the eyes of the old man. His stare is flat and unfocused. "A desert creature ... no more, no less. But passing fortune for one such as your grandson that I should be passing".

"My name is Tech-na-Chuk-Chuk-Wakae-Hazar, and I have some advice for you old-man. Look to your responsabilities in this world before passing into the next". <side glance at the boy Emrei>

"For only then can the pipes of redemption play and your chains become unfastened".


next up previous
Next: Dreams of an Old Up: The Travels of Tech-na-Chuk-Chuk-Wakae-Hazar Previous: The Travels of Tech-na-Chuk-Chuk-Wakae-Hazar
Patrick Maslen 2003-09-29